"SaveFile" { "timestamp" "2026-04-17 14:33:49" "map" "cs_office" "round" "4" "FirstHalfScore" { "team1" "2" "team2" "2" } "History" { "NumConsecutiveCTLoses" "2" "LoserBonus" "1900" "LoserMostRecentTeam" "CT" "HostageSpawnIndices" "4,5" } "RoundResults" { "round1" "1" "round2" "1" "round3" "5" "round4" "5" "round5" "0" "round6" "0" "round7" "0" "round8" "0" "round9" "0" "round10" "0" "round11" "0" "round12" "0" "round13" "0" "round14" "0" "round15" "0" "round16" "0" "round17" "0" "round18" "0" "round19" "0" "round20" "0" "round21" "0" "round22" "0" "round23" "0" "round24" "0" "round25" "0" "round26" "0" "round27" "0" "round28" "0" "round29" "0" "round30" "0" } "PlayersAliveT" { "round1" "0" "round2" "0" "round3" "1" "round4" "1" "round5" "63" "round6" "63" "round7" "63" "round8" "63" "round9" "63" "round10" "63" "round11" "63" "round12" "63" "round13" "63" "round14" "63" "round15" "63" "round16" "63" "round17" "63" "round18" "63" "round19" "63" "round20" "63" "round21" "63" "round22" "63" "round23" "63" "round24" "63" "round25" "63" "round26" "63" "round27" "63" "round28" "63" "round29" "63" "round30" "63" } "PlayersAliveCT" { "round1" "1" "round2" "1" "round3" "0" "round4" "0" "round5" "63" "round6" "63" "round7" "63" "round8" "63" "round9" "63" "round10" "63" "round11" "63" "round12" "63" "round13" "63" "round14" "63" "round15" "63" "round16" "63" "round17" "63" "round18" "63" "round19" "63" "round20" "63" "round21" "63" "round22" "63" "round23" "63" "round24" "63" "round25" "63" "round26" "63" "round27" "63" "round28" "63" "round29" "63" "round30" "63" } "Timeouts" { "team1" "1" "team2" "1" "technical" { "team1" "0" "team2" "0" } } "PlayersOnTeam1" { "772058947" { "name" "zibae" "kills" "2" "assists" "0" "deaths" "2" "mvps" "2" "score" "4" "cash" "5400" "enemyKs" "2" "enemyHSs" "0" "enemy2Ks" "0" "enemy3Ks" "0" "enemy4Ks" "0" "enemy5Ks" "0" "enemyKAg" "2" "enemyDamageDealt" "5" "firstKs" "2" "clutchKs" "2" "kills_weapon_pistol" "2" "kills_weapon_sniper" "0" "roundsWon" "2" "helmet" "0" "MatchStats" { "Kills" { "round1" "1" "round2" "1" } "Damage" { "round1" "100" "round2" "100" "round4" "5" } "EquipmentValue" { "round1" "200" "round2" "700" "round3" "3400" "round4" "4600" } "MoneySaved" { "round1" "800" "round2" "3400" "round3" "6700" "round4" "3500" } "KillReward" { "round1" "200" "round2" "700" } "LiveTime" { "round1" "78" "round3" "33" "round4" "43" } "CashEarned" { "round1" "3400" "round2" "6700" "round3" "8100" "round4" "5400" } "Deaths" { "round3" "1" "round4" "1" } "UtilityDamage" { "round4" "5" } "Totals" { "Kills" "2" "Damage" "205" "EquipmentValue" "8900" "KillReward" "600" "LiveTime" "76" "Deaths" "2" "Assists" "0" "HeadshotKills" "0" "Objective" "0" "CashEarned" "9900" "UtilityDamage" "5" "UtilityCount" "1" "UtilitySuccesses" "1" "UtilityEnemies" "1" "FlashCount" "0" "FlashSuccesses" "0" "EnemiesFlashed" "0" "1v1Count" "4" "1v1Wins" "2" "1v2Count" "0" "1v2Wins" "0" "EntryCount" "4" "EntryWins" "2" } } "WeaponPurchases" { "DefIndex_1" "1" "DefIndex_16" "1" "DefIndex_43" "1" "DefIndex_44" "1" "DefIndex_45" "1" } "ItemCooldown" { "heavyassaultsuit" "-4" } } } "PlayersOnTeam2" { "778387868" { "name" "XDOPPLER" "kills" "2" "assists" "0" "deaths" "2" "mvps" "2" "score" "4" "cash" "3300" "enemyKs" "2" "enemyHSs" "1" "enemy2Ks" "0" "enemy3Ks" "0" "enemy4Ks" "0" "enemy5Ks" "0" "enemyKAg" "2" "enemyDamageDealt" "100" "firstKs" "2" "clutchKs" "2" "kills_weapon_pistol" "0" "kills_weapon_sniper" "0" "roundsWon" "2" "helmet" "1" "armor" "97" "Items" { "item" "weapon_knife_m9_bayonet" "item" "weapon_glock" "item" "weapon_m4a1" "item" "weapon_taser" "item" "weapon_flashbang" } "MatchStats" { "EquipmentValue" { "round1" "200" "round2" "2900" "round3" "2000" "round4" "4950" } "MoneySaved" { "round1" "800" "round3" "600" "round4" "1850" } "LiveTime" { "round1" "28" "round2" "111" } "Deaths" { "round1" "1" "round2" "1" } "CashEarned" { "round1" "2700" "round2" "2400" "round3" "3900" "round4" "3300" } "Damage" { "round2" "35" "round3" "100" "round4" "100" } "Kills" { "round3" "1" "round4" "1" } "KillReward" { "round3" "2000" "round4" "300" } "HeadShotKills" { "round3" "1" } "Totals" { "Kills" "2" "Damage" "235" "EquipmentValue" "10050" "KillReward" "600" "LiveTime" "99" "Deaths" "2" "Assists" "0" "HeadshotKills" "1" "Objective" "0" "CashEarned" "10900" "UtilityDamage" "0" "UtilityCount" "1" "UtilitySuccesses" "0" "UtilityEnemies" "0" "FlashCount" "0" "FlashSuccesses" "0" "EnemiesFlashed" "0" "1v1Count" "4" "1v1Wins" "2" "1v2Count" "0" "1v2Wins" "0" "EntryCount" "4" "EntryWins" "2" } } "WeaponPurchases" { "DefIndex_7" "1" "DefIndex_13" "1" "DefIndex_31" "1" "DefIndex_43" "1" "DefIndex_44" "1" "DefIndex_45" "1" "DefIndex_47" "1" "DefIndex_51" "1" } "ItemCooldown" { "heavyassaultsuit" "-4" } } } }